OnLiftUse
Usage
- Return a non-null value to override default behavior
Example Autogenerated
csharp
private void OnLiftUse( Lift instance, BasePlayer player )
{
Puts( "OnLiftUse works!" );
}
csharp
private void OnLiftUse( ProceduralLift instance, BasePlayer player )
{
Puts( "OnLiftUse works!" );
}
Location
- Lift::RPC_UseLift(BaseEntity/RPCMessage rpc)
- ProceduralLift::RPC_UseLift(BaseEntity/RPCMessage rpc)
csharp
//---
{
if (!rpc.player.CanInteract())
{
return;
}
if (Interface.CallHook("OnLiftUse", this, rpc.player) != null)
{
return;
}
this.MoveUp();
}
csharp
//---
{
if (!rpc.player.CanInteract())
{
return;
}
if (Interface.CallHook("OnLiftUse", this, rpc.player) != null)
{
return;
}
if (base.IsBusy())
{
//---