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OnExplosiveThrown

Usage

  • No return behavior

Example Autogenerated

csharp
private void OnExplosiveThrown( BasePlayer player, BaseEntity V_4, ThrownWeapon instance )
{
    Puts( "OnExplosiveThrown works!" );
}

Location

  • ThrownWeapon::DoThrow(BaseEntity/RPCMessage msg)
csharp
//---
	{
		return;
	}
	BaseEntity obj;
	this.DoThrowImpl(eyePos, normalized, msg.player, out obj, throwScale, default(Vector3), null);
	Interface.CallHook("OnExplosiveThrown", msg.player, obj, this);
	base.UseItemAmount(1, false);
}

Released under the MIT License.