OnExplosiveThrown
Usage
- No return behavior
Example Autogenerated
csharp
private void OnExplosiveThrown( BasePlayer player, BaseEntity V_4, ThrownWeapon instance )
{
Puts( "OnExplosiveThrown works!" );
}
Location
- ThrownWeapon::DoThrow(BaseEntity/RPCMessage msg)
csharp
//---
{
return;
}
BaseEntity obj;
this.DoThrowImpl(eyePos, normalized, msg.player, out obj, throwScale, default(Vector3), null);
Interface.CallHook("OnExplosiveThrown", msg.player, obj, this);
base.UseItemAmount(1, false);
}