OnPlayerRecover
Usage
- Return a non-null value to override default behavior
Example Autogenerated
csharp
private void OnPlayerRecover( BasePlayer instance )
{
Puts( "OnPlayerRecover works!" );
}
Location
- BasePlayer::RecoverFromWounded()
csharp
private void RecoverFromWounded()
{
if (Interface.CallHook("OnPlayerRecover", this) != null)
{
return;
}
if (this.IsCrawling())
{
//---