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OnPlayerRecover

Usage

  • Return a non-null value to override default behavior

Example Autogenerated

csharp
private void OnPlayerRecover( BasePlayer instance )
{
    Puts( "OnPlayerRecover works!" );
}

Location

  • BasePlayer::RecoverFromWounded()
csharp
private void RecoverFromWounded()
{
	if (Interface.CallHook("OnPlayerRecover", this) != null)
	{
		return;
	}
	if (this.IsCrawling())
	{
//---

Released under the MIT License.