OnThreatLevelUpdate
Usage
- Return a non-null value to override default behavior
Example Autogenerated
csharp
private void OnThreatLevelUpdate( BasePlayer instance )
{
Puts( "OnThreatLevelUpdate works!" );
}
Location
- BasePlayer::EnsureUpdated()
csharp
//---
}
this.lastUpdateTime = Time.realtimeSinceStartup;
this.cachedThreatLevel = 0f;
if (!this.IsSleeping())
{
if (Interface.CallHook("OnThreatLevelUpdate", this) != null)
{
return;
}
if (this.inventory.containerWear.itemList.Count > 2)
{
//---