OnThreatLevelUpdate
Usage
- Return a non-null value to override default behavior
Example Autogenerated
csharp
private object OnThreatLevelUpdate( BasePlayer instance )
{
Puts( "OnThreatLevelUpdate works!" );
return null;
}Location
- BasePlayer::EnsureUpdated()
csharp
//---
{
return;
}
lastUpdateTime = Time.realtimeSinceStartup;
cachedThreatLevel = 0f;
if (IsSleeping() || Interface.CallHook("OnThreatLevelUpdate", this) != null)
{
return;
}
if (inventory.containerWear.itemList.Count > 2)
{
//---