OnLockerSwap
Usage
- Return a non-null value to override default behavior
Example Autogenerated
csharp
private void OnLockerSwap( Locker instance, int num, BasePlayer player )
{
Puts( "OnLockerSwap works!" );
}
Location
- Locker::RPC_Equip(BaseEntity/RPCMessage msg)
csharp
//---
int num = msg.read.Int32();
if (num < 0 || num >= 3)
{
return;
}
if (Interface.CallHook("OnLockerSwap", this, num, msg.player) != null)
{
return;
}
if (this.IsEquipping())
{
//---