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OnSpinWheel

Usage

  • Return a non-null value to override default behavior

Example Autogenerated

csharp
private void OnSpinWheel( BasePlayer player, SpinnerWheel instance )
{
    Puts( "OnSpinWheel works!" );
}

Location

  • SpinnerWheel::RPC_Spin(BaseEntity/RPCMessage rpc)
csharp
//---
	{
		return;
	}
	if (this.AnyoneSpin() || rpc.player.CanBuild())
	{
		if (Interface.CallHook("OnSpinWheel", rpc.player, this) != null)
		{
			return;
		}
		if (this.velocity > 15f)
		{
//---

Released under the MIT License.