OnVehiclePush
Usage
- Return a non-null value to override default behavior
Example Autogenerated
csharp
private void OnVehiclePush( BaseVehicle instance, BasePlayer player )
{
Puts( "OnVehiclePush works!" );
}
Location
- BaseVehicle::RPC_WantsPush(BaseEntity/RPCMessage msg)
csharp
//---
}
if (this.OnlyOwnerAccessible() && player != this.creatorEntity)
{
return;
}
if (Interface.CallHook("OnVehiclePush", this, msg.player) != null)
{
return;
}
player.metabolism.calories.Subtract(3f);
player.metabolism.SendChangesToClient();
//---