OnRfFrequencyChange
Usage
- Return a non-null value to override default behavior
Example Autogenerated
csharp
private object OnRfFrequencyChange( Detonator instance, int freq, BasePlayer player )
{
Puts( "OnRfFrequencyChange works!" );
return null;
}csharp
private object OnRfFrequencyChange( PagerEntity instance, int num, BasePlayer player )
{
Puts( "OnRfFrequencyChange works!" );
return null;
}csharp
private object OnRfFrequencyChange( RFBroadcaster instance, int num, BasePlayer player )
{
Puts( "OnRfFrequencyChange works!" );
return null;
}csharp
private object OnRfFrequencyChange( RFReceiver instance, int num, BasePlayer player )
{
Puts( "OnRfFrequencyChange works!" );
return null;
}Location
- Detonator::ServerSetFrequency(BasePlayer player, int freq)
- PagerEntity::ServerSetFrequency(BaseEntity.RPCMessage msg)
- RFBroadcaster::ServerSetFrequency(BaseEntity.RPCMessage msg)
- RFReceiver::ServerSetFrequency(BaseEntity.RPCMessage msg)
csharp
//---
{
RFManager.ReserveErrorPrint(player);
}
else
{
if (Interface.CallHook("OnRfFrequencyChange", this, freq, player) != null)
{
return;
}
Item ownerItem = GetOwnerItem();
RFManager.ChangeFrequency(frequency, freq, this, isListener: false, IsOn());
//---csharp
//---
{
if (!(msg.player == null) && msg.player.CanBuild() && !(Time.time < nextChangeTime))
{
nextChangeTime = Time.time + 2f;
int num = msg.read.Int32();
if (Interface.CallHook("OnRfFrequencyChange", this, num, msg.player) == null)
{
RFManager.ChangeFrequency(frequency, num, this, isListener: true);
frequency = num;
SendNetworkUpdateImmediate();
Interface.CallHook("OnRfFrequencyChanged", this, num, msg.player);
//---csharp
//---
int num = RFManager.ClampFrequency(msg.read.Int32());
if (RFManager.IsReserved(num))
{
RFManager.ReserveErrorPrint(msg.player);
}
else if (Interface.CallHook("OnRfFrequencyChange", this, num, msg.player) == null)
{
SetFrequency(num);
Hurt(MaxHealth() * 0.01f, DamageType.Decay, this);
Interface.CallHook("OnRfFrequencyChanged", this, num, msg.player);
}
//---csharp
//---
public void ServerSetFrequency(RPCMessage msg)
{
if (!(msg.player == null) && msg.player.CanBuild())
{
int num = RFManager.ClampFrequency(msg.read.Int32());
if (Interface.CallHook("OnRfFrequencyChange", this, num, msg.player) == null)
{
SetFrequency(num);
Interface.CallHook("OnRfFrequencyChanged", this, num, msg.player);
}
}
//---