CanLootPlayer
Usage
- Return a non-null value to override default behavior
Example Autogenerated
csharp
private void CanLootPlayer( BasePlayer instance, BasePlayer player )
{
Puts( "CanLootPlayer works!" );
}
Location
- BasePlayer::CanBeLooted(BasePlayer player)
csharp
public override bool CanBeLooted(BasePlayer player)
{
object returnvar = Interface.CallHook("CanLootPlayer", this, player);
if (returnvar is bool)
{
return (bool)returnvar;
}
return !(player == this) && ((this.IsWounded() || this.IsSleeping() || this.CurrentGestureIsSurrendering || this.IsRestrainedOrSurrendering) && !this.IsLoadingAfterTransfer()) && !base.IsTransferring();
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