OnEntityReskinned
Usage
- No return behavior
Example Autogenerated
csharp
private void OnEntityReskinned( BaseEntity baseEntity, Skin skin, BasePlayer player )
{
Puts( "OnEntityReskinned works!" );
}
Location
- SprayCan::ChangeItemSkin(BaseEntity/RPCMessage msg)
csharp
//---
}
baseEntity.SetSlots(slots);
}
Pool.FreeUnmanaged<SprayCan.ChildPreserveInfo>(ref list);
}
Interface.CallHook("OnEntityReskinned", baseEntity, skin, msg.player);
base.ClientRPC<int, NetworkableId>(RpcTarget.NetworkGroup("Client_ReskinResult"), 1, baseEntity.net.ID);
}
}
this.LoseCondition(this.ConditionLossPerReskin);
base.ClientRPC<int>(RpcTarget.NetworkGroup("Client_ChangeSprayColour"), -1);
//---