CanHelicopterUseNapalm
Usage
- Return a non-null value to override default behavior
Example Autogenerated
csharp
private void CanHelicopterUseNapalm( PatrolHelicopterAI instance )
{
Puts( "CanHelicopterUseNapalm works!" );
}
Location
- PatrolHelicopterAI::CanUseNapalm()
csharp
public bool CanUseNapalm()
{
object returnvar = Interface.CallHook("CanHelicopterUseNapalm", this);
if (returnvar is bool)
{
return (bool)returnvar;
}
return Time.realtimeSinceStartup - this.lastNapalmTime >= UnityEngine.Random.Range(25f, 35f);
//---