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OnFrankensteinPetWake

Usage

  • Return a non-null value or bool to override default behavior

Example Autogenerated

csharp
private void OnFrankensteinPetWake( FrankensteinTable instance, BasePlayer owner )
{
    Puts( "OnFrankensteinPetWake works!" );
}

Location

  • FrankensteinTable::WakeFrankenstein(BasePlayer owner)
csharp
//---
	}
	if (!this.CanStartCreating(owner))
	{
		return;
	}
	if (Interface.CallHook("OnFrankensteinPetWake", this, owner) != null)
	{
		return;
	}
	this.waking = true;
	base.inventory.SetLocked(true);
//---

Released under the MIT License.