OnRentableShopOpen
Usage
- Return a non-null value to override default behavior
Example Autogenerated
csharp
private object OnRentableShopOpen( RentableShop instance, BasePlayer player )
{
Puts( "OnRentableShopOpen works!" );
return null;
}Location
- RentableShop::Server_OpenStore(BaseEntity.RPCMessage msg)
csharp
private void Server_OpenStore(RPCMessage msg)
{
if (CanPlayerOpenShop(msg.player) && Interface.CallHook("OnRentableShopOpen", this, msg.player) == null)
{
if (IsOn())
{
CurrentRentMultiplier++;
CloseStore();
//---