OnActiveItemChange
Usage
- Return a non-null value to override default behavior
Example Autogenerated
csharp
private void OnActiveItemChange( BasePlayer instance, Item activeItem, ItemId itemID )
{
Puts( "OnActiveItemChange works!" );
}
Location
- BasePlayer::UpdateActiveItem(ItemId itemID)
csharp
//---
if (this.IsItemHoldRestricted(item))
{
itemID = default(ItemId);
}
Item activeItem = this.GetActiveItem();
if (Interface.CallHook("OnActiveItemChange", this, activeItem, itemID) != null)
{
return;
}
this.svActiveItemID = default(ItemId);
if (activeItem != null)
//---