OnMessagePlayer
Usage
- Return a non-null value to override default behavior
Example Autogenerated
csharp
private void OnMessagePlayer( string msg, BasePlayer instance )
{
Puts( "OnMessagePlayer works!" );
}
Location
- BasePlayer::ChatMessage(string msg)
csharp
//---
{
if (!base.isServer)
{
return;
}
if (Interface.CallHook("OnMessagePlayer", msg, this) != null)
{
return;
}
this.SendConsoleCommand("chat.add", new object[]
{
//---