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OnFrankensteinPetSleep

Usage

  • Return a non-null value or bool to override default behavior

Example Autogenerated

csharp
private void OnFrankensteinPetSleep( FrankensteinPet frankensteinPet, FrankensteinTable instance, BasePlayer owner )
{
    Puts( "OnFrankensteinPetSleep works!" );
}

Location

  • FrankensteinTable::SleepFrankenstein(BasePlayer owner)
csharp
//---
	}
	if (Vector3.Distance(base.transform.position, frankensteinPet.transform.position) >= 5f)
	{
		return;
	}
	if (Interface.CallHook("OnFrankensteinPetSleep", frankensteinPet, this, owner) != null)
	{
		return;
	}
	this.ReturnFrankensteinItems(frankensteinPet);
	ItemManager.DoRemoves();
//---

Released under the MIT License.